Colour spaces

Simulator

The visible spectrum, and what each standard can reach

Scene brightness against recorded code value

Where each stop of the scene lands in the file. A log curve spends its code values evenly across the stops; a display curve spends most of them near the middle and runs out at the top.

Gamuts to draw
Curve
8 stops under8 stops over
Camera system

Middle grey records at
 
The stop you picked records at
 
Code values per stop near the top
 
Code values per stop near the bottom
 

Code values each stop gets

What the sensor records

Recorded code value against display code value for the chosen curve, with the picked stop marked

Raw formats

Raw keeps the sensor's own data instead of a finished picture, so white balance, ISO and the colour pipeline can still be chosen afterwards. Video raw formats are built to be played back frame after frame and usually develop into the maker's log curve and gamut. Still raw formats keep one frame at the highest bit depth the sensor gives.

Gamut, gamma and what a LUT moves

Two different things decide how a camera stores colour: which colours it can reach at all, and how it spreads brightness across the numbers in the file. They are chosen separately, and confusing them is behind most of the trouble people have with log footage.